Free weekend ends Mon Nov 16 - 50% off, $14.99
Deep Rock Galactic: Rogue Core
English

Co-op: server list, host loss, and priority targets

Finding a lobby is the easy part now. Keeping four dwarves on the same floor for twelve minutes is the actual skill.

Last checked 2026-11-15 · Game version Early Access since May 20, 2026 - Update 3 live Nov 4, 2026

Quick answer

Join a lobby one Threat Level above your comfort zone and copy what the host does. If the host drops, the team restarts the floor under a new host; if it happens on floor one you go back to the Ramrod with the mission still selected.

Finding a team got easier in Update 2 and keeping one got easier in Update 3. Those two changes are the difference between a lobby that never fills and a run that survives a host quitting.

The server list is ungated now. You can join missions at depths and in biomes you have not unlocked, though you still need to unlock a depth before you can host there.

Matchmaking rules

RuleBefore Update 2Now
Joining a locked depthBlockedAllowed
Hosting a locked depthBlockedStill locked
Threat 5Reached by grindingNeeds a Threat 4 clear
Gauntlet lobbiesHiddenListed, Ascension required
Priority TargetDid not existMarked in the server list

From official Update 2 and Update 3 notes, checked 2026-11-15. The Threat Level filter also exists in the server list, so a Threat 5 lobby is a deliberate choice rather than a surprise.

When the host disappears

Update 3 added a full host-crash recovery flow, and it has three branches worth knowing before you need them.

Where the host dropsWhat the team gets
On the first stageReturn to the Ramrod with the mission still selected
Mid-runRegroup under a new host and restart the stage
Cannot regroupContinue solo, or claim rewards and end the run
Host aborts on purposeThe team votes: follow to the Ramrod, or restart with a new host

From the official Update 3 patch notes, checked 2026-11-15. Nothing about this is buried in a menu, the choice appears when the host leaves.

Priority Targets and the +10%

Every Mission Map now carries one Priority Target mission. OMEGA assigns it based on the intel you have collected, and completing it adds 10% to your Reclaimer Points.

The mission is marked in the server list with an icon, so you can find a team already heading there. On a fresh account that bonus compounds: Reclaimer Points turn into Chips at 1,000 points per Chip, and Chips are how Enhancements unlock.

Playing with strangers

Four rules, learned the hard way by everyone:

  1. Follow the host's route for the first floor. They know which cave they picked.
  2. Do not start an Expenite Event alone. Triggering it and dying means the team fights the wave for nothing.
  3. Kill the thing shooting at your Guardian, not the thing in front of you.
  4. Leave when the host leaves. A run that continues with two people is a run that ends at the Gatekeeper.

Official Ghost Ship Games announcement banner

Official Ghost Ship Games announcement art.

Why the server list matters for learning

Joining a Depth 4 lobby before you have unlocked Depth 4 is the cheapest way to see a Balgorath fight. You will probably die, and you will see the pattern set that kills 96.4% of players on the first attempt, which is worth more than a guide page.