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Deep Rock Galactic: Rogue Core
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All 24 achievements, sorted by unlock rate

The unlock rates are the most honest difficulty readout in the game. They come from Steam, not from opinion.

Last checked 2026-11-15 · Game version Early Access since May 20, 2026 - Update 3 live Nov 4, 2026

Quick answer

Three achievements are the real wall: Balgorath Annihilator at 3.6%, Gauntlet Legend at 3.0%, and an extra-spicy Gauntlet clear. Everything above 50% is a first-week achievement.

Twenty-four achievements, and the global unlock percentages are the most honest difficulty readout the game has. They come from Steam, not from a reviewer's impression.

The table is sorted by unlock rate, highest first. Descriptions are copied from the official Steam achievement list.

UnlockAchievementOfficial condition
92.0%It's Going DownEnjoy your first elevator ride.
87.9%PCAA CertifiedYou passed your Post-Cryonic Aptitude Assessment. Now get to work.
80.7%Rogue'd OutYou've had your first bitter taste of failure.
80.2%Gotoorak SlayerDefeat a Gotoorak Gatekeeper.
79.1%Reclaimer IronSuccessfully reclaim a Depth 1 facility.
68.4%Junior DetectiveFully complete every task in any single Intel clearance level.
59.5%Above and BeyondSuccessfully complete an entire run without getting downed.
53.5%Reclaimer BronzeSuccessfully reclaim a Depth 2 facility.
44.9%Ramok ConquerorDefeat a Ramok Gatekeeper.
35.2%Reclaimer SilverSuccessfully reclaim a Depth 3 facility.
30.3%Reverence for a ComradeWitness the Ascension Ceremony of a fellow Reclaimer.
29.3%Molaktula VanquisherDefeat a Molaktula Gatekeeper.
23.2%A Slice of GreatnessEarn an Ascension as Slicer.
22.2%A Deployment A DayComplete and claim a daily Deployment assignment.
21.1%Drone School StarEarn an Ascension as Falconer.
20.4%Promotion SpottedEarn an Ascension as Spotter.
19.7%Gallant GuardianEarn an Ascension as Guardian.
18.7%Reclaimer GoldSuccessfully reclaim a Depth 4 facility.
16.3%Stolen ValorReclaim a facility with another class' Bio-Booster Deck equipped.
14.6%Great in Every TimelineEarn an Ascension as Retcon.
7.7%Ram Rod Really RocksGather four Reclaimers in the showers aboard the RV-09 Ramrod.
6.7%Doesn't Afraid of AnythingYou survived a standard weekly Gauntlet and lived to tell the tale.
3.6%Balgorath AnnihilatorDefeat a Balgorath Gatekeeper.
3.0%Gauntlet LegendYou beat one of OMEGA's extra-spicy weekly Gauntlets. Badass.

Percentages and descriptions from the official Steam achievement list, checked 2026-11-15.

Three hardest, and why

Gauntlet Legend at 3.0% is the rarest. It requires an Ascension before you can even enter a Gauntlet lobby, and then a clear of the extra-spicy tier, which is a seven-level kill-count run with no downtime.

Balgorath Annihilator at 3.6% is the boss wall. Its projectiles block your shots, so the fight punishes the sustained fire that every earlier boss rewards.

Doesn't Afraid of Anything at 6.7% is the standard Gauntlet clear, and it sits below the Depth 4 facility achievement at 18.7%. That gap is the clearest evidence that Gauntlets are a separate skill: 18.7% of players finished a Depth 4 run, and fewer than seven in a hundred finished a Gauntlet.

Reading the middle of the table

The Ascension achievements sit between 14.6% and 23.2%, which means roughly one player in five has taken a class to the cap and paid the Merits. Meanwhile 44.9% have killed Ramok. So about half the players who beat the second boss never reset a class.

Root cause is information rather than skill: the first Ascension is the unlock for Gauntlets and cross-class decks, and a lot of players never find that out.

Official Steam store screenshot: Reclaimer HUD and mine environment

Planning against the table

Wanting the Depth 4 achievement means planning around the 81.3% of players who lack it. Wanting Gauntlet Legend means planning around the 97%. The numbers are not discouraging, they are a schedule.